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A branch of one of the trees from Terezi's forest is seen crawling up the staircase, indicating that Terezi and Aranea may be visiting Jake's dream bubble.

Projected Dirk asks Jake if he wants to discuss his feelings towards the real Dirk; Jake declines as he is uncomfortable talking about it. Projected Dirk informs Jake that the spider ghost will be arriving soon. Aranea arrives and Jake is too nervous to talk to her properly.

The situation is worsened as Projected Dirk berates Jake for being so nervous and Jake yells at him, not realizing Aranea can't see the projection. Projected Dirk threatens to take control of Jake's mind and give him a boner in front of Aranea if he can't start talking to her, but when Jake proves defiant, he leaves in disgust.

Jack Noir awakens in a jail cell on Prospit. There are no useful items to escape with, what looks like a key on the ground is just a crude drawing, and there is definitely no Pumpkin - until one is appearified into the cell as food for Jack. Jack refuses to eat the pumpkin and looks outside, where he sees a single guard on watch. He shouts obscenities at the guard, but gets no reaction.

Jack inspects the pumpkin and finds a message from the Courtyard Droll carved on its side. It tells him to look inside the pumpkin. Jack speculates it may be something useful, such as a bomb. Jack is unable to smash the pumpkin open because if it is a bomb it will explode. He searches for a carving apparatus to cut open the pumpkin. He breaks a spike off a wall outside his window, and uses it to carve open the pumpkin.

Jack opens the lid to reveal Jack is angry that the Droll didn't send him a bomb, but decides he can still use the knives somehow. Jack empties the contents of the pumpkin onto the floor and finds a copy of Terrier Fancy magazine buried under the knives. Not wanting anyone to find the illicit material, he disguises the magazine by folding it into the shape of a knife. Jack goes to the window and throws a knife at the guard, hoping to get his attention.

Unfortunately, the guard is lethally wounded and dies instantly, forcing Jack to come up with another plan. Jack examines the cell door and tries to open it by knocking on it. His fist accidentally goes through the door's window and knocks out a passing guard. The guard's keyring breaks, spilling keys all over the floor and out of Jack's reach. Jack tries to use one of the knives to pick up the keys, but is still unable to reach them.

Another guard notices the escape attempt and radios for backup. Jack tries to persuade the guard to pick up the keys the other guard dropped, but his method of persuasion consists of stabbing the guard to death before he can get the keys.

With his escape plan falling apart, Jack goes to the other side of his cell and finds one other thing worth noting, a transport pad used as a garbage disposal system. As he examines it, a baton-wielding Prospitian regulator enters the cell, ready to deliver a beating to the unruly prisoner. We attempt to be the other guy, but the other guy in this case is the dead guard outside, so the attempt ends quickly.

We resume control of Jack, who has just killed the regulator and is currently slamming his face against the door. Jack decides to give the regulator a proper burial, severs his head and shoves it in the pumpkin. Jack modifies the transport pad to transport items to the Prospitian throne room and sends the pumpkin containing the head off.

The pumpkin appears in front of the White Queen with a message from Jack to look inside. Jack hears the sound of footsteps behind him and turns around to see an army of regulators has entered the cell.

We be the other guy while Jack is beaten by the regulators offscreen. Back in the Dream Bubble, Aranea has given a long winded introduction to Jake and reveals to him that she possesses psychic powers which are limited on humans to sensing their emotional state.

She mentions that Jake feels shy and nervous, causing him to explain how his ranting to nothing was due to the Dirk projection. Aranea begins to explain the purpose of their meeting before asking about Jake's life, but as Jake begins to describe it the Dirk projection criticizes Jake on his dirty thoughts, much to Jake's embarrassment. Aranea finds one of Jake's Spider-Girl comics and a humiliated Jake tries to take it from her.

She notices his obvious attraction to her and tells him that this isn't the first time someone has had flushed feelings for her. An embarrassed Jake attempts to wake up but Aranea calms him down by explaining how she feels about his feelings and goes on to explain the downside of her abilities and how some people abused them.

Aranea continues to explain how the castes in the Hemospectrum worked on her iteration of Alternia and the responsibilities that came with caste and powers. Jake brings up how this was distorted in the scratched version of her planet by a demon when he wonders if it is the same one he is named after.

Aranea, surprised that Jake knows of the demon, reveals she hadn't intended to tell him about that because it would overcomplicate things. Jake asks for clarification on the matter but is answered vaguely. Aranea reveals more about L o rd English , informing Jake that the demon cannot be killed and exists in multiple incarnations across multiple universes. In the future, however, Jake may be able to defeat English in combat, which would be the first time such a victory will have occurred in any universe and a sign of hope that English may one day be destroyed forever.

The two leave Jake's room and walk through Aranea's planet, and Aranea tells Jake that a relationship between them will never work since he is alive and she isn't.

She suggests they could be together if he were to die before physically aging too much, but expresses her hope that it won't come to that and that Jake is able to live out his life to its fullest. Both are mocked by the Dirk projection. The two are going to visit Meenah , who abdicated her position as next-in-line to the throne of Alternia due to her distrust of authority.

While living in exile on Alternia's pink moon, Meenah discovered the Sgrub game and tricked the 11 other trolls into playing it with her. On Derse, Jack's arrest has left the Draconian Dignitary in charge of all archagent duties. The Dignitary is tasked with managing all of Jack's paperwork - which he has no intention of doing - and stopping Dirk's attacks against the dark kingdom.

Normally, he would use the Cubicle of Vigilance to locate the rogue Prince, but Dirk has destroyed it, forcing the Dignitary to go get help. After asking the Condesce for assistance, the Dignitary was offered command of Dronegorg , the flagship battlemech of the Alternian fleet.

However the Dignitary declined, feeling it would be a bad look for him and that only " an utter fool " would enjoy it, and instead convinced the Condesce to hand over the Queen's Ring. The "Jack: Ascend. As the song ends, the Dignitary puts on the ring.

The ring activates, and the Dignitary transforms into The Dignitary tests out his new abilities. He turns himself invisible, then dismisses the skill as a parlor trick that won't help him find Dirk.

Instead, he unleashes the ring's full power: the Red Miles emerge from his hand and spread across Derse. The trail appears to go cold after she finds his car, the last item that would have been in his possession, but Lil' Sebastian spots another clue nearby: Dad's wallet. Jane picks up the wallet and finds a note from Dad inside congratulating her on being strong enough to lift the piano. She assumes he meant to leave a more relevant note, but got them mixed up due to his always leaving notes for special occasions.

Jane uses the wallet to retrieve the car, then gets pestered by the AR. It asks her to earn grist by destroying the car, and when Jane refuses, it tells her she must find some way of getting grist, such as fighting monsters or collecting relics, in order to level up and win the game. Jane enquires about Dirk and Roxy who are under attack. AR informs Jane that the Condesce's assassination attempts are half-hearted as she needs them alive to play the game.

AR suggests contacting uranianUmbra. UU reveals that in her session, the clouds over Skaia are turning darker and undyingUmbrage is becoming more violent and uncooperative, seeing the game only as a means of escaping their home planet. UU fears that without his help, she will never be able to complete their session. UU and uu are playing an elaborate and complex game with each other; as part of this, both have renounced typing in their blood colors, but UU is a lime blood while uu has the mutant candy red blood.

The lime bloods were hunted to extinction due to their extremely powerful abilities. Jane asks about how UU apparently lied about never meeting uu, but receives only an apologetic refusal to answer.

UU plans to send Jane her juju, but it will only work if she also has her brother's juju, which she can get by beating him in their game. In the present, Dirk gets pinned against the wall by one of the Drones and Sawtooth arrives at the fight.

In the past, uu claims to have a twist ending planned to the game that Dirk can only learn about by continuing to play it, then starts making a series of requests depicting Jane and Roxy courting each other while continuing to insist that Dirk is near the breaking point in their game. This causes Dirk to start talking about boners, resulting in a picture of Nicolas Cage saying "boner". In the present, Sawtooth saves his creator by unleashing a missile barrage that destroys all of the Drones.

In the past, uu reveals that his twist ending has a second twist: Dirk won't learn what the twist is for another year. One year later, in the present, he messages Dirk and reveals the twist: he already killed his sister's dream self. As his session's Skaia turns completely dark, uu claims he is about to win the game he and UU have been playing. Aranea takes Jake back to meet the others in the dream bubble, only to discover that they have started fighting. Terezi apologises for the others, while Aranea orders Meenah to drop the trident.

Meenah drops the trident and Aranea takes it away from her, noting that she could probably make some money by selling a solid gold trident. Meenah is upset by the suggestion, and Terezi points out that most of the assembled players have enough money to buy it. Rose quietly explains to a confused Dave who Jake is supposed to be.

Aranea attempts to talk to the group and is interrupted by a bitter Meenah, who is mad about having to spend the next several thousand years dead and bored. Karkat angrily interrupts their fighting to say that he doesn't care about the new trolls and only cares about the dream bubbles as a means of meeting his dead friends, then walks away from the group.

Meenah expresses her approval of Karkat's personality while Dave asks Rose if they should wake up the sleepwalking Roxy. Rose answers saying that she believes Roxy hasn't woken before and thus might be a bad idea to wake her up. Dave questions the state Roxy seems to be sleeping in and wonders if she is drunk, which is confirmed by Rose. Dave asks how Rose can be sure and she begins to mention the doomed timeline from which Davesprite is from and how there wasn't much to do but plenty of alcohol, but Kanaya interrupts to find out what is going on, then suddenly Terezi calls them all over.

Aranea and Terezi have been talking while the others were distracted by Roxy, and Aranea offers to repeat what she's been saying. Meenah is irritated by the offer, believing the others don't care about the story, but Aranea decides to keep talking anyway. Aranea begins to explain how Meenah and herself died, but the seadweller covers her mouth, next stating that she will cover the story in a more brief manner.

Meenah reveals how the pre-scratch trolls died: The pre-Scratch Handmaid was activating the Scratch , which would wipe them from existence, but Meenah learned that they could keep existing in the dream bubbles if they died first. She then used a device that looked like the Tumor to blow up herself and the other trolls as the scratch began. Aranea criticizes Meenah's storytelling skills, noting that she left out all the events and relationships leading up to their deaths.

To demonstrate, Aranea retells the stories of their post-scratch selves in Meenah's one-line, undetailed style. Meenah inquires about her own counterpart, the Condesce, and asks Aranea to retell her story in full. Aranea tells the story of how post-scratch Meenah became the Condesce, which Meenah enjoys enormously. Jack approaches a closed chest. Inside the chest Jack finds a Pop-a-matic Vrillyhoo. The dead John revives and starts to wake up. John stands up and unleashes his Breath power, knocking the hammer from Jack's hands.

John catches the hammer and moves to hit Jack. Jack deflects the hammer with his sword and the duel begins. John begins chasing Jack while repeatedly attempting to hit him with his hammer. John and Jack continue their duel. John summons tornadoes and knocks the sword out of Jack's hand. John smashes the ground that Jack is standing on.

Jack flies off, reclaims his sword, and catches John with his tentacles. Jack tries to stab John, but John escapes by turning into wind and reappearing behind Jack. The two stop fighting when they notice they are not alone; Rose has entered the dream bubble.

Rose smiles at Jack and John. Jack doesn't understand why Rose is there until she disappears, revealing her presence to be a distaction that allows John to 8ONK Jack with Vrillyhoo. A Bunny Sassacre Fedora appears on Jack's head. Jack's Health Vial is drained a little from the initial hit.

Jack is infuriated by the hat while John chuckles at it. Jack then reacts in surprise to something, and John turns around to see PM arriving behind him. Jack facepalms facepaws and flees the area, leaving John to observe PM in her prototyped form for the first time. John travels through the dream bubble. The memories of the Battlefield transition into Vriska and Tavros ' memories of their lands. John walks through the new memories, passing several horses. John continues walking and finds Tavros sleeping in front of two iguana statues.

He spots Hussie's ring and puts it on his finger, but Tavros wakes up and claims he saw the ring first. Tavros demands that John give him the ring, explaining that his matesprit, Vriska, is making him search the dream bubble for treasure. He then tells John that there is another reason he wants the ring: he wants to use it to propose to Vriska.

John decides to give Tavros the ring, but Tavros freaks out when he hears Vriska arriving and tries to forcibly take it. John attempts to hide the ring while Vriska berates Tavros for falling asleep when he was supposed to be working.

Vriska introduces herself to John and explains the events that caused her death. She also tells him that she dated his alternate self for some time, but the two eventually broke up and alternate John was later double killed. John asks how killing ghosts is even possible and initially suspects Jack; Vriska informs him that Jack isn't capable of doing that and reveals the existence of L o rd English to him.

Meanwhile, Tavros attempts to get the ring from John. Vriska begins to explain English 's role as the big bad behind everything, while Tavros espouses the idea of a bigger bad could be behind English citing Vriska as being wrong about various things including the existence of "Rufio".

Vriska dismisses him and claims that while Rufio did exist he was just some guy and that Tavros misspells his name. Vriska continues explaining that there is a three pronged approach to defeating English : Someone is searching for the ghost of some alien girl , another is trying to rally a ghost army, and Vriska and Tavros are searching for a weapon amongst the dream bubbles.

Tavros brings the treasure maps near Vriska. She explains to John that the maps are just black since it's a map of the Furthest Ring , an 'infinite 8lack expanse of pure void'. However, since L o rd English is destroying dream bubbles he's also doing damage to the Furthest Ring. This damage can be used to pinpoint their location and with the help of some riddles and clues, they will hopefully find the treasure that will defeat him. The exit is blocked by a giant piece of quartz placed by Damara.

She can remove it by using a memory bubble, but you cannot be her due to her hatred of Meenah. To advance to the next room, go back to the host plush and use the eggs on it. A Horsaponi will burst out of the plush, which you can give to Horuss to become him. Open the locked chest containing the lusus and give it back to Rufioh. Now taking control of Rufioh, become Damara and use the memory bubble to get rid of the quartz. If Damara goes to check on Mituna, Latula will also be there, threatening to kill her if she goes anywhere near Mituna.

Finally, be Meenah again and exit to the next room. In this room, the meteor is beginning to physically pass through the dream bubble again. Meenah wants to go inside, but the door is locked and password protected. To the right of the door, Kanaya and Porrim have a conversation in which Porrim convinces Kanaya to continue her efforts to revive the troll race. Ask Kanaya for the password and she will refuse to give it to you. She will, however, allow you to go in the meteor under the condition that you stay under her supervision.

You are now Kanaya Meenah will follow you , so open the door and go inside. Once the door is open, you can return to room 1, become Damara, and go inside the meteor as her. Within the meteor, Rose and Dave are busy with various projects. Rose is practicing alchemy the traditional variety, not the Sburb item creation system and trying to make beverages, and Dave is working on his raps, though he fears they may have become culturally out of date.

You can talk to and be both of them. In a room to the north, Karkat is sleeping in Gamzee's horn pile. There are different events that can take place here, depending on which character you are playing as:. As Damara, you can talk to Rose and Dave; Damara will greet them in broken English and the two will welcome her onto the meteor, believing her to be harmless.

If you enter room 4, Terezi will be sitting next to the horn pile, threatening to kill you if you try to do anything to Karkat, much like Latula did.

You are now Meenah again. The meteor starts to transition into Vriska and Tavros' dream bubble, and Aranea has arrived with her exposition booth. If asked about the search for Calliope, she will admit that she's spent all her time giving people information instead of looking, but vows to sell the booth and get back to the quest.

In the meantime, she will give you exposition on Rufioh, Horuss and Damara. Once done, exit to the left to enter the final room. If you are Damara, Hussie will be running the booth instead, having purchased it from Aranea. He will give you his own commentary on all twelve of the pre-Scratch trolls.

Exiting to the left will bring you back to room 1 instead of room 6. At the bottom of the room, Vriska, Tavros and John are talking while Hussie watches behind a rock. Hussie is trying to find a way to take the ring from John so he can propose to Vriska again. He immediately regrets the purchase when he learns the ring used to belong to Cronus. Main Page All Pages Community.

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